- objects can be linked together by using the 'link' command in the top menu of the viewport
- exact materials can be selected by clicking on the eye dropper icon and clicking on a material
- to move the camera up and down hold down the middle mouse and drag
- multiple materials can be selected by holding down 'Ctrl'
- use the search box located top right next to the roll-up bar to hide specific entities
- cry engine has a ruler tool that can be used to measure distance
- bin64 of cry engine works faster and doesn’t use as much memory as bin32
- the speed of the camera can be adjusted at the bottom of the view-port, near the X, Y, Z axis
- X, Y, Z coordinates can be used to find and go to an exact location in the engine
- you can save your viewport position (X, Y, Z coordinates) by clicking 'Ctrl + F1'
Monday, 29 July 2013
Tips and Tricks
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